Dedicated Server Info

Dedicated Server Info ~ WORK IN PROGRESS ~
Below is some information on adjusting your dedicated server settings.

How to read.

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"GameModeType": "PvP",

PvP   |    PvE

"CastleDamageMode": "Always",

"SiegeWeaponHealth": "Normal",

"PlayerDamageMode": "Always", "CastleHeartDamageMode": "",

CabOnlyBeDestroyedWhenInDecay   |    CanBeDestroyedByPlayers    |    CanBeDestroyedOrSeizedByPlayers "PvPProtectionMode": "",

Disabled   |    Short    |    Medium    |    Long "DeathContainerPermission": "",

Anyone   |    ClanOnly    |    OnlySelf "RelicSpawnType": "Unique",

Unique   |    Plentfiul

When set to Unique only one of each Soul Shard will exist on the server. It can be stolen by other players. Plentiful makes it so a new copy will be created when a Soul Shard Guardian is killed.

"CanLootEnemyContainers": true,

"BloodBoundEquipment": true,

true   |    false

When true most equipment will not drop on death

"TeleportBoundItems": true,

"AllowGlobalChat": true,

"AllWaypointsUnlocked": false,

"FreeCastleClaim": false,

"FreeCastleDestroy": false,

"InactivityKillEnabled": true,

"InactivityKillTimeMin": 3600,

"InactivityKillTimeMax": 604800,

"InactivityKillSafeTimeAddition": 172800,

"InactivityKillTimerMaxItemLevel": 84,

"DisableDisconnectedDeadEnabled": true,

"DisableDisconnectedDeadTimer": 60,

"InventoryStacksModifier": 1.0,

"DropTableModifier_General": 1.0,

"DropTableModifier_Missions": 1.0,

"MaterialYieldModifier_Global": 1.0,

"BloodEssenceYieldModifier": 1.0,

"JournalVBloodSourceUnitMaxDistance": 25.0,

"PvPVampireRespawnModifier": 1.0,

"CastleMinimumDistanceInFloors": 2,

"ClanSize": 4,

"BloodDrainModifier": 1.0,

"DurabilityDrainModifier": 1.0,

"GarlicAreaStrengthModifier": 1.0,

"HolyAreaStrengthModifier": 1.0,

"SilverStrengthModifier": 1.0,

"SunDamageModifier": 1.0,

"CastleDecayRateModifier": 1.0,

"CastleBloodEssenceDrainModifier": 1.0,

"CastleSiegeTimer": 420.0,

"CastleUnderAttackTimer": 60.0,

"AnnounceSiegeWeaponSpawn": true,

"ShowSiegeWeaponMapIcon": true,

"BuildCostModifier": 1.0,

"RecipeCostModifier": 1.0,

"CraftRateModifier": 1.0,

"ResearchCostModifier": 1.0,

"RefinementCostModifier": 1.0,

"RefinementRateModifier": 1.0,

"ResearchTimeModifier": 1.0,

"DismantleResourceModifier": 0.75,

"ServantConvertRateModifier": 1.0,

"RepairCostModifier": 1.0,

"Death_DurabilityFactorLoss": 0.25,

"Death_DurabilityLossFactorAsResources": 1.0,

"StarterEquipmentId": 0,

"StarterResourcesId": 0,

"VBloodUnitSettings": [],

"UnlockedAchievements": [],

"UnlockedResearchs": [],

"GameTimeModifiers": {

"DayDurationInSeconds": 1080.0,

"DayStartHour": 9,

"DayStartMinute": 0,

"DayEndHour": 17,

"DayEndMinute": 0,

"BloodMoonFrequency_Min": 10,

"BloodMoonFrequency_Max": 18,

"BloodMoonBuff": 0.2

},

"VampireStatModifiers": {

"MaxHealthModifier": 1.0,

"MaxEnergyModifier": 1.0,

"PhysicalPowerModifier": 1.0,

"SpellPowerModifier": 1.0,

"ResourcePowerModifier": 1.0,

"SiegePowerModifier": 1.0,

"DamageReceivedModifier": 1.0,

"ReviveCancelDelay": 5.0

},

"UnitStatModifiers_Global": {

"MaxHealthModifier": 1.0,

"PowerModifier": 1.0

},

"UnitStatModifiers_VBlood": {

"MaxHealthModifier": 1.0,

"PowerModifier": 1.0

},

"EquipmentStatModifiers_Global": {

"MaxEnergyModifier": 1.0,

"MaxHealthModifier": 1.0,

"ResourceYieldModifier": 1.0,

"PhysicalPowerModifier": 1.0,

"SpellPowerModifier": 1.0,

"SiegePowerModifier": 1.0,

"MovementSpeedModifier": 1.0

},

"CastleStatModifiers_Global": {

"TickPeriod": 5.0,

"DamageResistance": 0.0,

"SafetyBoxLimit": 2,

"TombLimit": 12,

"VerminNestLimit": 4,

"PylonPenalties": {

"Range1": {

"Percentage": 0.0,

"Lower": 0,

"Higher": 2

},

"Range2": {

"Percentage": 0.0,

"Lower": 3,

"Higher": 3

},

"Range3": {

"Percentage": 0.0,

"Lower": 4,

"Higher": 4

},

"Range4": {

"Percentage": 0.0,

"Lower": 5,

"Higher": 5

},

"Range5": {

"Percentage": 0.0,

"Lower": 6,

"Higher": 254

}

},

"FloorPenalties": {

"Range1": {

"Percentage": 0.0,

"Lower": 0,

"Higher": 20

},

"Range2": {

"Percentage": 0.0,

"Lower": 21,

"Higher": 50

},

"Range3": {

"Percentage": 0.0,

"Lower": 51,

"Higher": 80

},

"Range4": {

"Percentage": 0.0,

"Lower": 81,

"Higher": 160

},

"Range5": {

"Percentage": 0.0,

"Lower": 161,

"Higher": 254

}

},

"HeartLimits": {

"Level1": {

"Level": 1,

"FloorLimit": 30,

"ServantLimit": 3

},

"Level2": {

"Level": 2,

"FloorLimit": 80,

"ServantLimit": 5

},

"Level3": {

"Level": 3,

"FloorLimit": 150,

"ServantLimit": 7

},

"Level4": {

"Level": 4,

"FloorLimit": 250,

"ServantLimit": 9

}

},

"CastleLimit": 2

},

"PlayerInteractionSettings": {

"TimeZone": "Local",

"VSPlayerWeekdayTime": {

"StartHour": 16,

"StartMinute": 0,

"EndHour": 21,

"EndMinute": 30

},

"VSPlayerWeekendTime": {

"StartHour": 17,

"StartMinute": 0,

"EndHour": 23,

"EndMinute": 0

},

"VSCastleWeekdayTime": {

"StartHour": 16,

"StartMinute": 0,

"EndHour": 21,

"EndMinute": 30

},

"VSCastleWeekendTime": {

"StartHour": 17,

"StartMinute": 0,

"EndHour": 23,

"EndMinute": 0

}

}

}