Server settings

Vrising provides a large number of settings to customize any given server with.

These settings are stored in:

Settings
Settings in the game are subdivided into several JSON objects. To make editing of these variables simpler through a text editor we have split them into each respective grouping. eg, settings for Vampires all fall under the VampireStatModifiers object. Note that this format is different then the actual settings screen!

Want to change the settings of your server without messing in the JSON file yourself? Create a new server, configure it with the settings, and then simply copy paste the content of that servers settings file into your existing server.

Settings appear to only be loaded on boot of the game. It is recommended that whenever you change the settings file you restart your game (when hosting local or dedicated).

GameModeType
Information needed

CastleDamageMode
Information needed

CastleHeartDamageMode
Information needed

DeathContainerPermission
Sets permission who can loot your inventory when you die.

Anyone can loot.

Clan members can loot.

you can loot.

Possible settings: 0, 1, 2.

RelicSpawnType
information needed

CanLootEnemyContainers
information needed

Possible settings: true, false.

TeleportBoundItems
When enabled resources and certain use items (like explosives) prevent teleportation.

Possible settings: true, false.

InventoryStacksModifier
Multiplies the stack size of items, effectively increasing a vampires inventory capacity and chest storage capacity.

Valid range in settings: .25 - 5. True valid settings: UNKNOWN

DropTableModifier_General
Multiplies the amount of loot dropped from enemies, barrels, boxes and chests.

Valid range in settings: .25 - 5. True valid settings: UNKNOWN

DropTableModifier_Missions
Multiplies the amount of loot received from successful servant hunts.

Valid range in settings: .25 - 5. True valid settings: UNKNOWN

MaterialYieldModifier_Global
Multiplies the resource yield for harvesting materials such as trees, minerals and plants.

Valid range in settings: .25 - 5. True valid settings: UNKNOWN

BloodEssenceYieldModifier
Multiplies the amount of blood essence received from defeating enemies.

Valid range in settings: .25 - 5. True valid settings: UNKNOWN

DurabilityDrainModifier
Multiplies the amount of blood essence received from defeating enemies

Valid range in settings: 0 - 5.

AnnounceSiegeWeaponSpawn
Whether or not an announcement should be made when a vampire creates a siege weapon.

Valid settings: true, false.

CraftingCostMultiplier
multiplies the cost of crafting items.

Valid settings: 0 - 10.

CraftRateModifier
Rate for how quickly items are crafted. A higher rate result in more rapid crafting.

Valid range in settings: .1 - 10. True valid settings: UNKNOWN

RefinementCostModifier
Multiplies the cost of refining items

Valid range in settings: .1 - 10.

RefinementRateModifier
Rate for how quickly materials are refined. A higher rate result in more rapid refinement.

Valid range in settings: .1 - 10.

DismantleResourceModifier
The material reimbursement players receive from dismantling a structure.

Valid range in settings: 0 - 1.

Death_DurabilityFactorLoss
information needed

Death_DurabilityLossFactorAsResources
information needed

StarterEquipmentId
Determines any equipment new players spawn with.

StarterResourcesId
Determines any starting resources the player spawns with.

UnlockedResearchs
Sets which tiers of research are unlocked by default. A research tier refers to all of the technologies found in one of the three research stations: Research Desk, Study, and Athenaeum. Each research tier has its own id that can be added to the list of unlocked researches: "UnlockedResearchs": [ -495424062, // Tier 1/Research Desk -1292809886, // Tier 2/Study -1262194203 // Tier 3/Athenaeum ], Note: This setting cannot be used to change which technologies are unlocked in a save file. Presumably the existing save file overwrites these default technology tiers. The best way to unlock a research tier is to use Console commands to give yourself enough research materials to unlock that tier the otherwise normal way.

VampireStatModifiers
Container object for vampire specific settings.

ResourcePowerModifier
Multiplies the amount of damage dealt to a resource object per hit. Allow for faster destruction of resource objects. (gaining the same amount of resources for destroying the whole element)

Valid range in settings: 0-5. True valid settings: UNKNOWN

CastleLimit
The maximum amount of castle hearts a player may own.

Valid range in settings: 1-5. True valid settings: UNKOWN

HeartLimits
The settings below are to be palced in each castle "level". Current valid castle levels are "Level1", "Level2", "Level3" and "Level4". These settings define per level what you are able to have.

ServantLimit
The maximum amount of servant coffins and thus servants the player can have.

Valid range in settings: 1-20. True valid settings: 1-32. [UNTESTED]

FloorLimit
The maximum amount of tiles you castle may be comprised of.

Valid range in settings: 1-200. True valid settings: 1-unknown.