Abilities

When adding ability pages, use the new Ability Infobox Template.

Abilities in V Rising come in the form of Skills, Spells and Vampire Powers. Skills are tied to the currently equipped weapon, whereas spells and vampire powers depend on knowledge acquired from slaying V Bloods.

Every vampire can have up to 3 Weapon Skills, 1 travel spell, 2 basic spells, 1 ultimate spell and 8 vampire powers equipped at once. Though only one Vampire Power may be active at a time. The game currently offers 9 different weapon types, 6 unique spell schools and 11 vampire powers to choose from.

WEAPON SKILLS
Equipping a weapon will grant your vampire up to 3 weapon skills that differ based on type of weapon equipped. Not having a weapon equipped will leave you with only the ability. See Weapon Skills for more details.

DEFAULT SPELLS
You start the game with the basic spells and, as well as the travel spell  from the Blood Magic School. No ultimate spell is unlocked by default, you'll need to defeat V Blood Carriers to unlock those along with the rest of the Magic Schools. Additionally, spells may be modified with Jewels that can empower their effects and add new ones.

Blood Magic
"Mastery of blood is the innate power residing in all vampires. The sanguine arts pull the lifeforce from your enemies, turning their blood and pain into your nourishment"

Passive Effects

Leech the lifeforce from your enemies for 5s. Physical attacks restore 7% of damage dealt against Leeched enemies.

Frost Magic
Yetenekler Способности