Time

Time (and Daytime) is a fundamental concept of the game mechanics in V Rising.

Time generally plays a big role in mechanics like base building and crafting. Many structures will only work for a specific maximum period of time (e.g. mist braziers) or will decay if not maintained (e.g. castle hearts).

Time in V Rising is measured in seconds (unverified ).

This can be seen when trying to use abilities that are still on cooldown (left-over cooldown displayed in red on mouse cursor), when crafting items (inside the crafted items display) or when filling base structures (e.g. castle heart) with consumable reagents (left-over time is being displayed in GUI).