Abilities

When adding ability pages, use the new Ability Infobox Template.

Abilities are unique skills that vampires have access to. Every vampire can have up to 7 abilities and up to 8 Vampire Powers equipped at once. There is a total of 15 (16 if you count Unarmed) weapon abilities, 24 basic abilities, 5 travel abilities, 10 ultimate abilities and 10 vampire powers to choose from.

Weapon Abilities
Equipping a weapon will grant your vampire up to 3 abilities, also known as techniques, that differ based on type of weapon equipped. Not having a weapon equipped will leave you with only the ability. See Weapon Abilities for more details.

Basic Abilities
Basic Abilities are spells with low cooldown that have variety of effects. You start the game with and ; after unlocking new abilities you can change them anytime. New basic abilities are unlocked by defeating V Blood Carriers.

Travel Abilities
Each Vampire starts with the travel ability unlocked by default. New travel abilities are unlocked by defeating V Blood Carriers. All travel abilities provide mobility in the form of a dash, but each one has its own additional effects.

Ultimate Abilities
Ultimate abilities are powerful abilities with long cooldowns. No ultimate abilities are unlocked by default, and unlocking them requires slaying powerful V Blood Carriers.

Frost School
Yetenekler