VRising Wiki

Overview[]

Blood Rage's buff affects all allied units, including summons from the Unholy Spell School.

In Hotfix #6 movement speed increase was nerfed from 15% to 10%, and healing buffed from 60% to 65%. Jewels for movement speed and duration were also slightly nerfed.

In Update 1.1 this spell's duration was lowered from 4s to 3s.

Lesser Blood Rage[]

When the Jewelry AmuletoftheCrimsonCommanderAmulet of the Crimson Commander is equipped the player has 10% chance on primary attack to obtain a weaker version of Blood Rage, called Lesser Blood Rage. Despite the name, the strength of the buff is identical to normal Blood Rage, but lacks the healing effect and the infliction of Leech.

Unlock Requirement[]

Jewel Modifiers[]

Jewel BloodTier4 Jewel Modifiers [Tier 4] Jewel BloodTier4
Increases movement speed by 2 - 6%.
Increases physical power by 8 - 16% during the effect.
Increases the duration of the effect by 12 - 24%.
Inflicts a fading snare on enemies hit lasting 0.8 - 1.6s.
Killing an enemy unit during the effect heals you for 1.2 - 2.5% of your maximum health.
Removes all negative effects on cast.
Shield self and nearby allies for 25 - 45% of your spell power.

Video Showcase[]

Change History[]

  • After the Gloomrot update, Blood Rage now applies Leech and can be socketed with Jewels. It no longer applies a shield anymore and instead grants movement speed. The attack speed buff has been decreased from 4.5s to 4s.
Ability ShadowboltAbilityFrame normalShadowbolt  •  Ability BloodRiteAbilityFrame normalBlood Rite  •  Ability BloodRageAbilityFrame normalBlood Rage
Ability BloodFountainAbilityFrame normalBlood Fountain  •  Ability SanguineCoilAbilityFrame normalSanguine Coil  •  Ability CarrionSwarmAbilityFrame normalCarrion Swarm
AbilityFrame travelAbility VeilOfBloodVeil of Blood  •  AbilityFrame ultimateAbility CrimsonBeamCrimson Beam  •  AbilityFrame ultimateAbility HeartStrikeHeart Strike