V Rising provides a large number of customizable server settings. The full list of settings can be found here.
These settings are stored in:
%UserProfile%\AppData\LocalLow\Stunlock Studios\VRising\Saves\<YOURSAVE>\ServerSettings.json
Settings[]
GameDifficulty[]
0 - Difficulty_Easy
1 - Difficulty_Normal
2 - Difficulty_Brutal
GameModeType[]
- PvP
- PvE
CastleDamageMode[]
- Always
- Never
- TimeRestricted
CastleHeartDamageMode[]
- CanBeDestroyedOnlyWhenDecaying
DeathContainerPermission[]
Sets permission who can loot your inventory when you die.
- Anyone can loot.
- Clan members can loot.
- you can loot.
Possible settings: 0, 1, 2.
RelicSpawnType[]
unique
plentiful
Possible setting: 0,1.
CanLootEnemyContainers[]
information needed
Possible settings: true, false.
TeleportBoundItems[]
When enabled resources and certain use items (like explosives) prevent teleportation.
Possible settings: true, false.
InventoryStacksModifier[]
Multiplies the stack size of items, effectively increasing a vampires inventory capacity and chest storage capacity.
Valid range in settings: .25 - 5. True valid settings: UNKNOWN
DropTableModifier_General[]
Multiplies the amount of loot dropped from enemies, barrels, boxes and chests.
Valid range in settings: .25 - 5. True valid settings: UNKNOWN
DropTableModifier_Missions[]
Multiplies the amount of loot received from successful servant hunts.
Valid range in settings: .25 - 5. True valid settings: UNKNOWN
MaterialYieldModifier_Global[]
Multiplies the resource yield for harvesting materials such as trees, minerals and plants.
Valid range in settings: .25 - 5. True valid settings: UNKNOWN
BloodEssenceYieldModifier[]
Multiplies the amount of blood essence received from defeating enemies.
Valid range in settings: .25 - 5. True valid settings: UNKNOWN
DurabilityDrainModifier[]
Alters the amount of durability lost per hit.
Valid range in settings: 0 - 5.
AnnounceSiegeWeaponSpawn[]
Whether or not an announcement should be made when a vampire creates a siege weapon.
Valid settings: true, false.
RecipeCostMultiplier[]
multiplies the cost of crafting items.
Valid settings: 0 - 10.
CraftRateModifier[]
Rate for how quickly items are crafted. A higher rate result in more rapid crafting.
Valid range in settings: .1 - 10. True valid settings: UNKNOWN
RefinementCostModifier[]
Multiplies the cost of refining items
Valid range in settings: .1 - 10.
RefinementRateModifier[]
Rate for how quickly materials are refined. A higher rate result in more rapid refinement.
Valid range in settings: .1 - 10.
DismantleResourceModifier[]
The material reimbursement players receive from dismantling a structure.
Valid range in settings: 0 - 1.
Death_DurabilityFactorLoss[]
information needed
Death_DurabilityLossFactorAsResources[]
information needed
StarterEquipmentId[]
Defines the starting equipment when spawned in the crypt. Here's the table with each settings name bolded:
Settings name | Equipment provided | json ID |
---|---|---|
None | Nothing | 0 |
Copper Equipment | 742198603 | |
Merciless Copper Equipment | -663535879 | |
Iron Equipment | Iron Sword, Axes, Mace and Crossbow Hollowfang Armor set |
688096336 |
Merciless Iron Equipment | -1502721803 | |
Dark Silver Equipment | 28431735 | |
Sanguine Equipment | -983090495 | |
Dracula Equipment | -1466803079 |
StarterResourcesId[]
Determines any starting resources the player spawns with.
Settings name | Resources provided | json ID |
---|---|---|
None | Nothing | 0 |
Level 30 Supplies | [INFO NEEDED] | 198247138 |
Level 40 Supplies | [INFO NEEDED] | 1504234317 |
Level 50 Supplies | [INFO NEEDED] | 548330870 |
Level 60 Supplies | [INFO NEEDED] | 815373441 |
Level 70 Supplies | [INFO NEEDED] | -1370930855 |
Level 80 Supplies | [INFO NEEDED] | -1394108841 |
VBloodUnitSettings[]
UnlockedResearchs[]
Sets which tiers of research are unlocked by default. A research tier refers to all of the technologies found in one of the three research stations: Research Desk, Study, and Athenaeum. Each research tier has its own id that can be added to the list of unlocked researches:
"UnlockedResearchs": [ -495424062, // Tier 1/Research Desk -1292809886, // Tier 2/Study -1262194203 // Tier 3/Athenaeum ],
Note: This setting cannot be used to change which technologies are unlocked in a save file. Presumably the existing save file overwrites these default technology tiers. The best way to unlock a research tier is to use Console commands to give yourself enough research materials to unlock that tier the otherwise normal way.
VampireStatModifiers[]
Container object for vampire specific settings.
ResourcePowerModifier[]
Multiplies the amount of damage dealt to a resource object per hit. Allow for faster destruction of resource objects. (gaining the same amount of resources for destroying the whole element)
Valid range in settings: 0-5. True valid settings: UNKNOWN
UnitStatModifiers_Global[]
UnitStatModifiers_VBlood[]
EquipmentStatModifiers_Global[]
CastleStatModifiers_Global[]
CastleLimit[]
The maximum amount of castle hearts a player may own.
Valid range in settings: 1-5. True valid settings: UNKOWN
PylonPenalties[]
FloorPenalties[]
HeartLimits[]
The settings below are to be palced in each castle "level". Current valid castle levels are "Level1", "Level2", "Level3" and "Level4". These settings define per level what you are able to have.
ServantLimit[]
The maximum amount of servant coffins and thus servants the player can have.
Valid range in settings: 1-20. True valid settings: 1-32. [UNTESTED]
FloorLimit[]
The maximum amount of tiles your castle may be comprised of.
Valid range in settings: 1-200. True valid settings: 1-unknown.